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1. I have Become a Unicorn! :D :D :D - in General Discussions [original thread]
Kasote Denzara wrote: I refuse to make it V, though I use AUR and LP prototype Commando suits. I will not glorify the suit of a slaver when something more worthy is coming. Only the Gallente Commando will receive the honor of getting Commando ...
- by Shyeer Alvarin - at 2014.03.20 05:42:00
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2. what does MAGSEC mean? - in General Discussions [original thread]
Hmm... MAGnetic Sectional Extended Coil?
- by Shyeer Alvarin - at 2014.03.09 12:47:00
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3. Remove stacking penalties on Dmg mods. - in General Discussions [original thread]
There was a time long long ago when damage mods had no stacking penalty. And it was terrible.
- by Shyeer Alvarin - at 2014.03.08 04:01:00
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4. Remove stacking penalties on Dmg mods. - in General Discussions [original thread]
No. Let me reiterate. HAYLE NAW.
- by Shyeer Alvarin - at 2014.03.08 00:43:00
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5. Free beer to the first Blue Tag who... - in General Discussions [original thread]
Maken Tosch wrote: CCP Logibro wrote: I won't be there, but CCP Guard will be. Give him a beer for me. Are you saying he ain't tall enough to reach over the bar counter on his own? Well. CCP Guard -IS- MiniMe.
- by Shyeer Alvarin - at 2014.03.07 18:54:00
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6. Will Dust be able to port over assets to PS4 or is this all wasted - in General Discussions [original thread]
True Adamance wrote: Shyeer Alvarin wrote: ForgeGun Blap Blap wrote: Shyeer Alvarin wrote: Joel II X wrote: Isn't Unreal Engine "easy" to port? If so, going from UE3 to UE4 (assuming they stick with it) should be relatively easy an...
- by Shyeer Alvarin - at 2014.03.07 04:03:00
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7. Will Dust be able to port over assets to PS4 or is this all wasted - in General Discussions [original thread]
Joel II X wrote: Shyeer Alvarin wrote: Joel II X wrote: Isn't Unreal Engine "easy" to port? If so, going from UE3 to UE4 (assuming they stick with it) should be relatively easy and they SHOULD be able to keep current assets with the abil...
- by Shyeer Alvarin - at 2014.03.07 04:01:00
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8. Will Dust be able to port over assets to PS4 or is this all wasted - in General Discussions [original thread]
ForgeGun Blap Blap wrote: Shyeer Alvarin wrote: Joel II X wrote: Isn't Unreal Engine "easy" to port? If so, going from UE3 to UE4 (assuming they stick with it) should be relatively easy and they SHOULD be able to keep current assets with...
- by Shyeer Alvarin - at 2014.03.07 04:00:00
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9. Will Dust be able to port over assets to PS4 or is this all wasted - in General Discussions [original thread]
Joel II X wrote: Isn't Unreal Engine "easy" to port? If so, going from UE3 to UE4 (assuming they stick with it) should be relatively easy and they SHOULD be able to keep current assets with the ability of improving them along with adding more ...
- by Shyeer Alvarin - at 2014.03.07 03:43:00
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10. Will Dust be able to port over assets to PS4 or is this all wasted - in General Discussions [original thread]
The correct answer to all of this is: None of your character data is stored on the PS3. Everything is stored on the Singularity server with EVE. Change of engine is irrelevant, as typeID's willpretty much auto associate with the corresponding item...
- by Shyeer Alvarin - at 2014.03.07 03:41:00
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11. Man, im tired of this fking heavy bullsh*t... - in General Discussions [original thread]
Chibi Andy wrote: so let me get this straight, OP is complaining about my HMG because im using the tight quarter in the Gal compound to my advantage, and OP wants its dmg nerfed to before the fix? so you want us to carry a giant BB gun that spi...
- by Shyeer Alvarin - at 2014.03.04 19:07:00
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12. Man, im tired of this fking heavy bullsh*t... - in General Discussions [original thread]
Vegetation Monster wrote: Disturbingly Bored wrote: I assume you're talking about the Supply Depot in the Gallente Weapons Facility. That is the single best spot in the game game that plays entirely to the HMG's strengths. Tight quarters, o...
- by Shyeer Alvarin - at 2014.03.04 18:54:00
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13. caldari sentinel fittings - in General Discussions [original thread]
So drop one of the extenders. 2 complex Extenders, 2 complex Energizers. My previous statement regarding "shield regulator needs being negated" refers to the otherwise normal convention for every other Caldari suit that has a LONGER depleted rec...
- by Shyeer Alvarin - at 2014.03.03 18:18:00
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14. I'm convinced, we have PVE - in General Discussions [original thread]
Bear in mind that it doesn't take much for new players to get kicked out of the Academy. Saying your blueberries suck when they're probably brand freaking new to the game doesn't help them get any better. Offer to guide them in DUST rather than gi...
- by Shyeer Alvarin - at 2014.03.03 18:12:00
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15. caldari sentinel fittings - in General Discussions [original thread]
Given the Cal-Sent's 1sec depleted recharge delay, it completely negates the need for a regulator. Because of the recharge delay penalty on shield extenders coupled with the practically nil recharge delay as is, stacking extenders -is- a viable op...
- by Shyeer Alvarin - at 2014.03.03 18:09:00
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16. How many of you guys are half blind? - in General Discussions [original thread]
I can only see up to 18 inches in front of my face. I'm legally blind.
- by Shyeer Alvarin - at 2014.03.01 03:44:00
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17. What would your dev name be? - in General Discussions [original thread]
OK, yeah. CCP Funsie is a better fit.
- by Shyeer Alvarin - at 2014.02.28 22:18:00
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18. What would your dev name be? - in General Discussions [original thread]
CCP MurderMedic Maybe a little too obvious to who I am for those that know me, but still.
- by Shyeer Alvarin - at 2014.02.28 20:12:00
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19. EVENT: Mercenary Cup - in General Discussions [original thread]
Alright, the channel works guys. Team LOKUN is officially in business.
- by Shyeer Alvarin - at 2014.02.26 18:29:00
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20. Best names in Dust 514? - in General Discussions [original thread]
Best character name... Doombabies Bulletsponge
- by Shyeer Alvarin - at 2014.02.26 11:52:00
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